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Age of Arthur

As winter settles in to reality and the new bike waits patiently in the cellar I turn my attention to the next writing project: Age of Arthur. In collaboration with 'Dr Mitch' we are putting together a Fate roleplaying game set in a semi historical Britannia at the beginning of the 6th Century. We have developed our own flavour of the popular Fate roleplaying engine 'Skein' and have started to embed that into the text. It's all quite exciting.

I say semi historical in that we will have a definite Arthur, the magical treasures of Britain, the old gods, monsters, magic, oaths that bind, curses, fates and even, perhaps the ancient Fae court as another fading power in the land. The resultant book will also be short by design. Many of the Fate roleplaying games are huge 400+ page behemoths, We're going for something much smaller. Britannia will serve as flavour and illustration of Skein, with enough detail to base some games there. One of the writing goals is to have a succinct and approachable version of Fate incorporating some of our experience in play. I expect Age of Arthur will see some playtest and convention play next year as the book is developed.

We have a long way to go. Most of the rules are agreed and the overall structure of the book is set and now being completed. I thought I'd mention it now and track progress of its development on this journal over time.

A lovely Sunday morning. Really ought to get up but a cup of tea is on the way so I might as well stay here some longer.

Comments

( 6 comments — Leave a comment )
timgray
Nov. 21st, 2010 10:26 am (UTC)
Fantasy RPGs set in Britain? It'll never catch on! ;)
newt
Nov. 21st, 2010 10:30 am (UTC)
About bloody time this one saw the light of day ;)
cybergothdom
Nov. 21st, 2010 11:38 am (UTC)
Not Wordplay?!
gspearing
Nov. 21st, 2010 04:12 pm (UTC)
Wordplay is my system of choice and there is a good chance that I will consider fitting Age of Arthur back into Wordplay in the future as a Theme.

With TAG publishing Wordplay next year I have decided to get my teeth into something in the meantime and look at it again later. Wordplay is much easier and more flexible than Fate, but it comes out quite well if you're happy with the extra gamey layer thrown on top.
dr_mitch
Nov. 21st, 2010 11:48 am (UTC)
Aye- we're getting there, and have a base.
entropic_angel
Nov. 21st, 2010 12:55 pm (UTC)
This sounds interesting. I like the fact your going for the semi historical approach with myth and magic thrown in there. Personally I find that makes for better Arthearian stories then the strictly historical versions. After all Arthur is as much a myth as anything else.

Good luck making FATE work for it :)
( 6 comments — Leave a comment )